Design Patterns : Elements of Reusable Object-Oriented Software by Erich…

Design Patterns : Elements of Reusable Object-Oriented Software by Erich…

Características do item


Seminovo: Livro com aparência de novo mas que já foi lido. Capa sem dano visível, com sobrecapa incluída (se
Estado do item: Seminovo
ISBN-10: 0201633612 Edition Description: Annual


Ano de publicação: 1994
Author: Erich Gamma, John M. Vlissides, Ralph Johnson, Richard Helm Idioma: Inglês
Formato: Livro, Trade Cloth ISBN:


Design Patterns : Elements of Reusable Object-Oriented Software by Erich…

Detalhes do produto

Capturing the wealth of experience about the design of object-oriented software, these four top-notch authors show how object-oriented systems exhibit recurring patterns and structures of objects that solve particular design problems, allowing designers to reuse successful designs and architectures without having to rediscover the design solutions. Central to this book is a catalog of 23 design patterns that have seen successful practical application and are representative of good object-oriented design. Each pattern describes the circumstances in which it is applicable, when it can be applied in view of other design constraints, and the consequences and tradeoffs of using the pattern in a larger design. Finally, every pattern includes code that shows how it may be implemented in object-oriented programming languages like C++ and Smalltalk.

Product Identifiers
ISBN-10 0201633612
ISBN-13 9780201633610
eBay Product ID (ePID) 97441

Key Details
Author Erich Gamma, John M. Vlissides, Ralph Johnson, Richard Helm
Number Of Pages 416 pages
Edition Description Annual
Series Addison-Wesley Professional Computing
Format Hardcover
Publication Date 1994-10-31
Language English
Publisher Addison Wesley Professional
Publication Year 1994

Additional Details
Number of Volumes 2 vols.
Copyright Date 1995
Illustrated Yes

Weight 31 Oz
Height 1.1 In.
Width 7.5 In.
Length 9.4 In.

Target Audience
Group Scholarly & Professional

Classification Method
LCCN 94-034264
LC Classification Number QA76.64.D47 1995
Dewey Decimal 005.1/2
Dewey Edition 20

Foreword by Grady Booch

Table Of Content
Preface. Foreword. Guide to Readers. 1. Introduction.What Is a Design Pattern?Design Patterns in Smalltalk MVC.Describing Design Patterns.The Catalog of Design Patterns.Organizing the Catalog.How Design Patterns Solve Design Problems.How to Select a Design Pattern.How to Use a Design Pattern.2. A Case Study: Designing a Document Editor.Design Problems.Document Structure.Formatting.Embellishing the User Interface.Supporting Multiple Look-and-Feel Standards.Supporting Multiple Window Systems.User Operations.Spelling Checking and Hyphenation.Summary.Design Pattern Catalog. 3. Creational Patterns.Abstract Factory.Builder.Factory Method.Prototype.Singleton.Discussion of Creational Patterns.4. Structural Pattern.Adapter.Bridge.Composite.Decorator.Facade.Flyweight.Proxy.Discussion of Structural Patterns.5. Behavioral Patterns.Chain of Responsibility.Command.Interpreter.Iterator.Mediator.Memento.Observer.State.Strategy.Template Method.Visitor.Discussion of Behavioral Patterns.6. Conclusion.What to Expect from Design Patterns.A Brief History.The Pattern Community.An Invitation.A Parting Thought.Appendix A: Glossary. Appendix B: Guide to Notation.Class Diagram.Object Diagram.Interaction Diagram.Appendix C: Foundation Classes.List.Iterator.ListIterator.Point.Rect.Bibliography. Index.

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